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Destroy and Revolution, chapter 66 (REDRAWER NEEDED FOR THIS AND SPRITE!)

Posted: Wed Aug 31, 2016 8:41 pm
by Wraith
Well, me made it. Another chapter, at last, and maybe we're not far from completion: :aaah:

Chapter 66

It is also available via Batoto and IRC and can be downloaded from the reader, too.

We're still in need of a very good redrawer for Sprite and a good one for this!

Re: Destroy and Revolution, chapter 63 (REDRAWER NEEDED FOR THIS AND SPRITE!)

Posted: Thu Sep 01, 2016 2:06 pm
by Mii
I am sorry, this is the first time I looked at a Destroy and Revolution chapter, but after each page, I felt like I was wearing someone else's glasses and got kind of dizzy. Is this the normal artwork of the series? Maybe the problem is all those gray patterns...

Re: Destroy and Revolution, chapter 66 (REDRAWER NEEDED FOR THIS AND SPRITE!)

Posted: Thu Sep 01, 2016 2:56 pm
by Wraith
I can send you raws if you want to take a look. They are magazine raws and as such are cleaned with heavy reliance on Topaz Filters. In this case, I am no expert cleaner, so I just use an action that automates most of the process.

But yes, this author has a peculiar art style. Kabuto used to say that what makes DxR a hard series to redraw is that the line art itself seems to incorporate patterns into it. This is particularly true of scenes that happen in Oneness.

Fortunately, there aren't that many redraws in the series as a whole. Next chapter, for example, has none.

Re: Destroy and Revolution, chapter 66 (REDRAWER NEEDED FOR THIS AND SPRITE!)

Posted: Thu Sep 01, 2016 5:29 pm
by Mii
By the way, I am not criticizing your cleaning :)
After redrawing that one page I can relate to what Kabuto said about lines and patterns....

Re: Destroy and Revolution, chapter 66 (REDRAWER NEEDED FOR THIS AND SPRITE!)

Posted: Fri Sep 02, 2016 12:34 am
by Wraith
Yeah… I often say in our recruitment ads that Death Toll has inadvertently specialised in hard to redraw series. Ouro and Sprite are among the hardest series I know, and God, you bastard… and DxR are also above average difficulty.

And don't worry, I didn't take your comment as criticism. I was just wondering whether the cleaning action needed adjustment to improve final quality, but I don't think it's the case.